

While your character is always able to make choices of any given philosophy - just because you’re a ruthless killer doesn’t mean you will always be that way, as a simple example - their world view is transposed as a cone on a 360 degree wheel, which shifts by a certain amount of degrees depending on what choices you make.Ĭoupled with the Western Australian setting, and a character creation process that generates your character through a series of answers to moral quandaries, it’s a game that’s ticking a lot of boxes for RPG fans. Rather than your Mass Effect-style good/bad type system that encourages min-maxing, Broken Roads plots players’ morality on a shifting wheel. Scheduled for a 2022 release on all major platforms, the morality system gives players a range of dialogue options and choices throughout the game that align with their characters’ general core personality. In case you missed it, the basic pitch for Broken Roads was this: it’s a post-apocalyptic narrative RPG with classic turn-based combat, with the main hook being the game’s Moral Compass system.
#Broken roads ps4 Pc#
This story has been updated following the news of Broken Roads’ PC and console release in 2022. The game isn’t due out until 2022, but I touched base with Broken Roads‘ game director to find out where the Aussie RPG was headed. One indie that arrived out of nowhere was Broken Roads, a traditional cRPG set in the outback with echoes of Wasteland and Mad Max.

Every now and again, Australian developers throw up a neat surprise.
